Young & Smart Research Project

25 Nov 2019

During the last decade the evolution of Information and Communication Technologies (ICTs) has triggered changes in every aspect of human life. Our society has thus become even more technology driven and directly dependent on computers and mobile technologies. In such a society, children familiarize themselves with said technologies from a very young age. Through this procedure children have grown to develop thinking patterns and processes different from previous generations (Prensky, 2001a).To that end, education is also changing as a traditional curriculum is not adequate for the modern reality. Through these advancements the benefits of online video games in formal and non-formal education has started to be utilized and researched. Three core terms in this research are Digital Game Based Learning, Serious Games and Edutainment. Article Booklet Official Site