News

Green Campus Hackathon: Event Overview

We are thrilled to announce the successful completion of our Green Campus Hackathon organized by the  “INVITE” Erasmus+ project and its consortium (https://invite-erasmus.eu/)...

Two New Chapters Published!

Today we joyfully announce the publication of the book on The Digital Folklore of Cyberculture and Digital Humanities, by Stamatis Papadakis (University of Crete, Greece) and Alexandros Kapaniaris (Hellenic Open University, Greece), in which 2 chapters are contributed...

Participation in Educational Interest round table

During the 4th Panhellenic Scientific Conference on The Transformation of the school in the 21st century, Dr. Nikolaos Vidakis, representing our laboratory, partook in the round table on the topic "Teaching European values through Eramsus+: Democracy and Inclusion,...

Recycle Game Presentation

Today we presented our serious game about recycling to a class of Master Students at Hellenic Mediterranean University. We discussed topics such as Game Based Learning, Learning Analytics, and Technical details of creating games for different platforms. A very...

NILE Participation in Digifest 2022

  NILE is Participating in this years Student Festival of Digital Creation (Digifest), in Heraklion. There, we presented a short version of the Recycle Game, and invited students to play and learn!  

Content manager for serious games

We are happy to announce that our research paper “Content manager for serious games: Theoretical framework and digital platform” has been published in the journal Advances in Mobile Learning Educational Research. Read the study Abstract: In education, digital or...

Adaptable EduGames Platform presented at ICERI2021

Our paper “Adaptable EduGames Platform, Allowing Educators to Customize Games”, was presented during the ICERI2021 conference. The paper talks about a platform we have created where educators can customize the educational content of games, to better suit the needs of...

Accepted paper for ICERI2021

We are proud to announce that our paper about the creation and dynamic loading of educational content into digital environments has been accepted for the 14th annual International Conference of Education, Research and Innovation, ICERI2021. Our work will be presented...